Halo2 goden banshee egg hack




















To be safe use "reset to last checkpoint" so you can check if you did it right. Save and quit; then turn off the xbox to remove the envy mode. When you reload your file you will find yourself with unlimited camo. Contributed By: snakerulezraidonsuks. It is possible to overload certain objects in many of the Halo 2 Multiplayer Maps.

By overloading I mean removing it from the map altogether. You can overload most anything that is not actually connected to the map itself. Please note that it seems that you will need at least 8 others for this to work. The easiest example is in Zanzibar. There is a bridge that you can knock down to easily get to the sword on the large spinning wheel.

Knock the bridge down and run to the end where it is squared off. You and all your teammates should bunch up as close as possible in the corner and look straight down at your feet.

Make sure everyone is looking down and the bridge should overload and disappear. You can also use this overloading glitch on Midship on the floating platform and Headlong there are two places in Headlong These are the ones I have seen myself but there may be others in other maps so good luck hunting!!

When you are flying around in the Banshee during the final level when you are giving support to your ally. You can skip directly to the final boss sequence if you are still in the Banshee after te door gets blown open. Fly to the right of the control centre building and aim towards the bottom right and if you fly close enough you should get a white screen indicating that you have started the cutscene.

When it's over you will be at the final boss without fighting your way to him. You can do this in any two-part Campaign missions i. Outskirts and Metropolis. If you finish the first level of the two-part mission with a sword with no ammo, you'll start the next level with a sword that has unlimited ammo. Though the sword doesn't show up when you arm it, it still makes all of the sound effects and acts exactly like a normal sword.

Bungie has decided to give the multiplayer map to anyone who signs on via Xbox Live. You will be prompted with an update as soon as you try to sign on. The update will unlock the map, improve support for p resolution display's, and speed up wait times in matchmaking. When you are the Master Chief trying to recover the index from the Prophet of Truth on the Covenant Holy City go until you reach the first outdoor area with dirt and vegetation. Take a right as you enter this room and run up to the wall past the gravity lift that leads up to the sniper point.

Get on top of the wall by going up the dirt mound on your left. Follow the wall until you reach the floating skull called "Angry". This skull makes enemies fire at a faster rate. A skull similar to the one that activates blind mode can be found if you Start on "regret".

After the first lift ride before the first underwater elevator , grenade jump from the front awning of the lift to the ledge in front of you the one with two turrets. Make your way to the back of the building. On Easy, you'll only find the skull. On Legendary, however, 2 invisible Elites carrying swords just shake their heads wildly, ignoring you completely.

At the beginning of Outskirts jump on top of the light on top of the door with a crouch jump, then jump to the left platform. Turn to your left and go down the long dark corridor and pick up the skull; it will say blind and your screen will flash black for a while.

In this mode you can not see your weapon, body, shields, ammo, or radar. To get rid of this feature use the following method: 1.

Go to Campaign and select level and choose Cairo Station. Skip the cinematics and then Save and Quit. Go Outskirt and your hud is back. On the level "Delta Halo" on Legendary Difficulty, Progress until you reach the area during the "Push through the covenant held ruins" where you have to clear a Landing Zone for the Pelican to drop weapons.

You will know you are in the right area when cortana says "they're pouring out of the center building". Anyway that area has Plasma turrets along its borders. A little bit after the left side turret you will see the outline of a door in a wall, but the door has a solid rock slab in it and a rock in front of it.

Jump on the rock then jump to the ledge above the door then jump on the ledge to the left. Now jump onto the building with the sealed door using grenades. Atop the building you will find two dancing elites and the "Envy Skull". Pick up the envy skull and you will be able to use Active Camoflage like the Arbiter.

After you get off of the slowly decending elevator in "The Oracle", you will come to a hallway where you see a handful of dead bodies. Continue into the next room, and you will be on the second floor of a room that has windows. When you enter this room, look to the right, and find the third pane of glass. It should be to the right of a wall that has some flood guts splattered on it. Shoot out this window, and either window directly across the room. If you look below you will see a platform that has four tall posts.

On the far side of the room there is a column that is right in between the two windows, on the far side of the room. Turn on your active camo, and jump to the center platform. Jump on either of the posts on the far side of the platform and jump to the column between the windows. Make another jump through the window you shot out and make a left. Walk all the way to the end and you'll find four flood elites convulsing on the floor, with the Famine skull in the middle of them.

When you have this skull all weapons will have less ammo. It's on the level "Metropolis" on any difficulty I do believe. After activating the bridge to let your comrades accross the gap, do a and you should see it. In the third building after defeating the scarab, kill the group of sleeping covenant, then follow the corridor downwards. Once you reach a door in front that is locked, immediately on the left there's an open door. Go through and walk straight off, then do a to find a secret room.

It is in there. When in the first tower standing on the lift, face the access panel and turn left. Jump over and it's right there. Land your hornet on the second tower, walk towards the entrance but when you see the locked door, do a Should be right in front of you. When in the third tower standing on the lift, face the access panel and turn right.

After reaching the end of the first cave, hug the right wall and you will see a building. Jump up onto the walkway and hang a left once inside. It's right there. Effect: "Field promotions for everyone! After you shut down tower 1 and get access to the hornet, fly to tower 2 the one the arbiter shut down. While walking up the stairs, go to the middle part that connects both and there should be a stair leading up to a platform where the skull is. Effect: "What was once resistant is now immunity" -- Enemies have different body parts that may be resistance to certain bullet types.

When in the circular type room with all the flood look for a small structure piece next to two archways, jump on top if it and up on the rocks to the top left, turn left and jump up again, then do a and jump to the rocks across from you. After that follow the the rock sticking out and leading up on top of of the original circular room, the skull will be in a pile of blood.

On Tsavo Highway, about halfway through the mission right after you are forced to walk through a large blue barrier , you will come out of a tunnel on the highway, and see a large pipeline on your left. Drop down in between the two, and run to the wall in front of you. Follow the wall all the way to where it connects with the cliff on your right, and turn to the left. There should be a few ledges--simply crouch jump from ledge to ledge, and the last one should have the "Tough Luck" skull on it.

After completing the Campaign on Legendary, Single Player or Co-op, you will unlock a few features to be used in Infinity. At the end of each Terminal video, you are presented with a code comprised of 5 Forerunner symbols. Pause the videos at this point and take pictures of the codes or draw them on a piece of paper.

Log in to the Halo Waypoint console app and press "X" at the main menu. You will then be presented with a series of colored circles on-screen.

Press the face buttons that correspond to the color pattern from left to right i. If this is your first time accessing this hidden section of the app, you will immediately be presented with the code entry screen.

Enter the codes you copied earlier by highlighting the Forerunner symbols that correspond to the codes you logged and pressing "A". Then confirm the code by highlighting the 3-arrow symbol and pressing "A". For every code you enter successfully, you will 1 unlock the corresponding Terminal video for use in Waypoint, 2 earn 7, credits each for the first 9 terminals, from "The Pillar of Autumn" to "Keyes"; unlocking the Terminal video from "The Maw" will net you a whopping 32, credits.

And 3 upon entering all 10 codes, you will unlock a special 11th Terminal video that can only be viewed in Waypoint. Note that whenever you do a fresh boot of Waypoint, you will still need to press "X" at the main menu and enter the color-code in order to access the Secret Terminal menu if you want to view the videos again. This skull which gives you unlimited ammo can be found on the fourth mission: The Silent Cartographer, after the covenant lock the doors you have to go to the security override building.

In the tunnel before activating the console, turn right, go outside then turn right again and you should see the exterior of the tunnel you came through, the skull is on top of this tunnel at the far end. To get to it, you need to grenade jump throw a grenade, jump and the force of it makes you jump higher onto the structure and grab the skull. This skull which when turned on, only melee attacks restore your shields can be found in "The Library" and requires a grenade jump Throwing a grenade at your feet and the force of it should propel you higher , It is located right at the start before you enter the big round room where the index is located.

There are vents on the wall where flood come out of. With your back facing the entrance to the index chamber, the skull is located in the vent to your right, grenade jump on to the platform in front of it then jump normally into the vent, move towards the end of the vent and you should pick it up.

Light fuse, run away. When approaching the tunnel by warthog, drive to the right, get out, and walk up the narrow path until you reach the skull.

When you reach the very end of the level there is a door that opens and you would normally walk straight across a bridge and end the level on the elevator which leads to the Index; however, the skull is located beyond this the opposite side of the level so you'll have to take a small hike around to get there.

Finally after a decade of Halo we can deactivate auto aim! You must have on the new graphics. The Famine Skull is located on the level Silent Cartographer. At the beginning of the level just turn around and walk around the island until you reach the large rock where the Pelican crash site is later located where you obtain the rocket launcher and below the entrance to unlock the door.

Walk up the rock to the top and claim the skull. This skull which disables the players radar can be located in "Assault on the control room" and requires a grenade jump throwing at your feet , jump and the force of it makes you jump higher , after going down the first elevator, there will be a transparent object in the middle of the room with fog going through it and 4 platforms around it.

You need to grenade jump onto a specific platform. Its the one that looks different front the other 3, and grenade jump onto it by first climbing onto the ledge behind it then throwing a grenade right at your feet. Once onto the platform you need to jump into the vent on top of the fog platform, the skull is located right inside here. This skull can be found on the level Truth and Reconciliation in the large hanger before the brig which has the Covenant drop ship that Keys will pilot at the end on the lower level.

The skull is inside the door farthest from where you initially enter the room and to the right. The door is locked and only lets enemies enter the fight, so you need to run for the door when it is opening lest you should lose your chance. This skull is located on the last mission"The Maw", right where Foehammer comes to pick you up.

When going to the nav point where she picks you up, go right past the center where you are supposed to stop and look to the right, you should see some kind of railing sticking out of the platform. Climb onto it and the skull is right at the far end. Dying in co-op resets you at your last saved checkpoint. Dying solo restarts the level. Once you gain control, turn around and look behind two large boxes by the wall.

The Malfunction Skull is located on the level Assault on the Control Room in an under ground section which is past the frozen lake with the two Wraiths and the Banshee. When you first arrive in this large subterranean area there is a turret on a broken bridge to the right.

Walk toward the bridge and look down in the chasm to the left of the bridge; there you'll see a conduit with the skull waiting for you. The updated graphics need to be enable to find and obtain skulls. At the start of the level Halo head toward the large waterfall. The skull will be behind the large rock that has plants growing down above it. The chapter title "Final Run" will appear as you exit a tunnel from the underground the area with the broken bridge and Cortana will mark Pulse Generator 3 with a navigation point.

The skull is located above the tunnel where a Wraith was located on Assault on the Control Room. I recommend grenades or a Banshee to get up there; however, careful jumping will get you to the top on the left side as you exit the tunnel.

You need to have the updated graphics enabled. The Recession Skull is obtainable on the level Guilty Spark. At the start of the level you'll get off Pelican E Turn left to face the left side of a very large green glowing tree. Basically you need to keep this heading walking straight ahead and avoiding obstacles. You should come upon a hill with two trees and a bush in the middle. The skull is behind the bush.

Jump on the Pelican. The Pelican is facing a tree with a large lower trunk and a rock at it's base; left of this tree is another tree a little farther away. Face the right side of the tree farther away and start walking. When you reach this tree you'll see a tree about straight ahead; you need to walk straight toward this tree and around it don't change your bearings.

After walking a ways you'll run into the steep hill that is the level boundary; to the right you'll see a hill with two trees with a bush in the middle. You must have on the updated graphics to obtain the skull. Normally, you'd have to complete a level on Legendary without dying to get this. However, you can play up until just before the end and "Save and Quit" on a checkpoint.

Then, Resume the game and finish the level without dying for those last few parts. After you finish, you should get the Avatar Unlock pop-up.

Contributed By: Microfox1 and Azn Playah. During Mission 7, once you get to the Club Errera part of the mission, head back to the hospital. Fly to a ledge below the usual entrance. If you chose the right one, when you get out you should see a green light. Once found, activate it and go back to Club Errera. Land and when you walk in the song "Never Surrender" will be playing. If you want to change the music again, go back to your Falcon and fly to the roof of Club Errera.

Guess what, there's another switch. Activate it and the song "Siege of Madrigal" will now be playing. If you return to the dance club after you clear it out Hunters included then a Brute DJ will be spinning records, a Brute tends the bar and Grunts get freaky. Upon completing the final level The Pillar of Autumn , you will see a cut-scene of the ship taking off. When the cut-scene starts, hold your aiming stick it will be dependent on your control scheme so that you would "turn right" normally.

At the point when the UNSC shuttle docks at the Pillar of Autumn's landing bay, the camera will move to the right if you were holding the stick to aim right and catch a shot of a Spartan in a capsule. Should look familiar, right? You can submit new cheats for this game and help our users gain an edge.

You can submit a problem report for any non-working or fake code in the lists above. Log In Sign Up. Keep me logged in on this device Forgot your username or password?

Don't have an account? Sign up for free! Contributed By: heatshadow Contributed By: Sephiroth Contributed By: vitz. Contributed By: NikoreJM. Multiplayer Map- Foundation via Xbox Live. Contributed By: Jon Contributed By: Neo Alucard X. Contributed By: totalgamer Contributed By: Halomallo. Contributed By: dylanthechosenone. As the windmill pushes the Scorpion upwards, drive forwards and if done correctly, the tank will fly out of the windmill, pinballing all over the place.

For just testing this glitch it's easiest at the start of the first level because of all the guns lying around. First you need to find four one-handed weapons, a few of which must be the same type of gun.

Have the Pistol in your right hand and pick up one of the SMG's off the ground with your left hand. If you did it properly you will now be carrying all 3 SMG's, 1 in each hand and the third in reserve, giving you a maximum of extra rounds rather than the usual , or if you dual-wield This will work with any one-handed weapon.

To perform it, you must have both a plasma sword and any other firing weapon the rocket launcher works the best. Equip the non-sword weapon and place the reticule over a valid target i.

Press Y to change weapons and the instant before the sword's reticule replaces the non-sword reticule, pull the R trigger. If timed correctly, the player will lunge forwards as if the sword locked-on the target to deliver the lunging sword strike.

Note that this glitch is effective regardless of the distance between the player doing the glitch and the target. There is a unique gun in the level Metropolis in the single player mode of Halo 2. It is located on top of the bridge connecting two buildings after the tunnel. One method of reaching it is to jack a banshee and fly it through the tunnel. This is much easier on co-op.

Another method is to use the flying sword exploit in conjunction with the marines and the warthogs. If you are on your own I would recommend shooting the wings off the banshee before you jack it so you can easily get through the tunnel. The gun is on that bridge but its kind of hard to see so fly low over the bridge.

It is in the form of a plasma rifle and fires bursts similar to those that come from the wraith. This method can be seen below:. Unlock the hidden Foundation level in Halo 2 multi-player by completing the single player campaign on any difficulty. Due to a serious glitch in the game and one that will not be corrected , you will need to do the following to unlock the Foundation map for a specific profile:.

At the beginning of the episode Outskirts, go through the first opening but do not head down the ramp. Instead, jump up onto the flourescent lamps over the doorway. From there, you can jump-crouch-jump onto the sloped roof to the left jump and hold the crouch button at the peak of the jump to get onto the ledge.

Once on the rooftop, look for a narrow alleyway directly to your left. At the end of the alleyway are some grenades and a skull. Picking up the skull hold the X button will unlock blind mode, which removes all traces of your HUD from Halo 2 single player.

To get them back, save and quit. Then choose Cairo station, save and quit and then choose the level Outskirts. Halo2 blind. You'll have to use the light fixture in the doorway at the beginning to crouch-jump onto the roofs above. From there, you'll have to navigate the rooftops across the map, onto a bridge, where you must grenade jump onto another building.

From there continue forward and you'll notice the rooftop of one of the buildings has a hole in it, where you can drop down and find the "Rex Sword" with infinite ammo. There is part of the hotel's building that is burned off. There is a ledge that you and your buddy can reach. Jump on your partner's head. Notice that there are pipes sticking out. Jump on one of the pipes then walk back in the little area. Have your partner kill himself and respawn where you are plasma grenades are best - throw straight up, and then stand on it.

If you are quick, you can also use the sniper rifle and kill your buddy, then move quickly back to your spot. Make sure you the guy on the roof move far back enough to make the buddy spawn next to you.

Once that's done, both of you walk back out on the pipe and do a partner jump one guy on top of another guy's head. Kill the lower player and respawn next to the higher player. Walk further and further down the roof. Turn left where the roof turns and if you keep walking straight, you will come to the part where you fought the aliens and those jackals in sniper alley. Turn left again where the roof turns and walk straight but don't jump off to the lower roof.

As you walk you will see a big hole in the roof somewhere. Look down and there will be a plasma sword with unlimited energy with a sign that says "REX" written in bullets. This will unlock the Rex Sword achievement. On the mission Regret there is a secret message hidden within a room near the beginning of the level. To view this message it is encouraged that you enable the Sputnik skull. After exiting the first area and going outside, turn to your right and you will see a floating platform.

Use a frag grenade to "grenade jump" across the gap and land on this platform. Once on it, head to the right inside the dark room. Have fun kicking it around see Figure Kickin' around the ball. Previous page. Table of content. Next page. Find the hidden soccer ball. The soccer ball building Figure The landing zone for your grenade jump Figure Near the top of the grenade jump Figure The first and second girders Figure Straight ahead to the egg The giant ball is hiding in a dark room just around the corner see Figure



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