Alien versus predator 2 game free download
The game is a sequel to Aliens versus Predator ; both games are based on the characters of the Alien and Predator media franchises as well as the Alien vs.
Predator crossover series. It is set on the fictional planet LV An expansion of the game was released in called Aliens versus Predator 2: Primal Hunt. We might have the game available for more than one platform. Aliens versus Predator 2 is currently available on these platforms:.
Aliens versus Predator 2 Map Updates. Aliens versus Predator 2 Official Tools. Aliens versus Predator 2 Patch 1. Surely not. For those of you who have no idea what I'm on about, I'll explain. About three years ago. What strikes me as incredible is that for years no developer learnt from that masterpiece of game programming. Never tried to better it or if they did it was so pathetic none of us noticed. Until now. Whether AvP2 is better than Half-Life will, in the end, come down to personal choice.
And for me that choice is this. If I had to play one, I'd play AvP2-but it's a bloody close call. It's scarier, has more atmosphere, the multiplayer is far more varied and exciting see the Multiple Un friendly Targets panel and it looks a damn sight better, despite the slightly quirky character models thrown up by the Lithtech engine.
It offers you three games, one superb thriller, one sneak 'em up and a hugely entertaining morphing Alien romp for the price of one. But it only achieves all this by copying the blueprint laid down by Valve all those years ago.
The pace, the atmosphere, the constant in-game development of the storyline, the twists, the turns, the superb Al, having to always think your way out of a situation rather than being shepherded to the next room, have all been influenced massively by that king of shooters.
AvP2 may lack the wide variety of enemies of H-L, and yes, Half-Life did do all this first, and in some departments, better. Three years ago. But we mustn't be afraid to move on, especially when a game this good comes along, and as games journalists and gamers we must have the courage to overcome the fear of saying so when something appears that can stack up to what has now become a virtually untouchable game.
For some me included , that day is now. Many of you may disagree especially if you've played the demo which does this game zero justice , but I'm confident you'll love every minute of this essential masterpiece anyway. I've seen fear like never before and it's all down to a piece of software.
I ain't afraid of any game, but AvP2 ain't just any game. Ever wanted to gut a friend like a fish? You sicko No bots, but you'll still get a runny one when playing in multiplayer, because once again it'll have you firing at imaginary enemies before you get killed by an unseen one.
Probably by your mate Keith or someone. The bastard. There's a choice of four characters Predator, Alien, marine and Corporates - similar to marines all of which have four slightly varied classes. And you probably won't be too surprised to hear that playing as each one of the races is a hugely different experience.
Deathmatch games are generally mid-paced, with tactics playing a major role, especially when taking on a couple of opponents, and two marines against one Predator provides a superb game of cat and mouse, especially on the larger levels. Hunt places one or more Predator against a pre-defined ratio of marines.
Only hunters can accumulate frags, but should the Predator be gunned down at any point, their executioner swaps places with them. Survivor is a bit of a last-manstanding affair, while Overrun a round-based team annihilation game and Evac a race to get your group of marines to a designated extraction point before they're butchered by the opposition team of Aliens , have more than a passing resemblance to Counter-Strike.
Both modes are incredibly tense affairs and, with enough players, can result in plenty of carnage and wild firing which will end up killing more of your team-mates than the enemy. The levels vary in size, but from what we've played of them so far, are hardly groundbreaking.
But we'll cast our final judgement in a couple of months' time when we review the multiplayer options in our Online section. By then there should be plenty of servers up and running for us to sink our claws into.
Having finally got a chance to play around with the sequel at E3, I'm happy to be able to report that it's going to stay pretty close to the ethos of the original, but with the stunning LithTech 2.
As before, there'll be a campaign for each of the three sides - alien, predator and marine - with seven missions in each, but the focus this time round is narrative. Set shortly after the events in Aliens , the action revolves around the planet LV, where a 10, year old Alien hive has been discovered. An extremely smart scientist called Eisenberg sets up a research unit, which promptly gets dismembered by the Aliens.
This is where you come in, as a group of marines are sent in to sort the mess out and find out what happened to Eisenberg. The Predators? Well they've obviously heard there's a rumble going down and soon arrive to join in the mayhem. Aside from the emphasis on story, changes from the original include increased firepower for all three sides.
Predators get blades, shoulder cannons, net guns and spears to play around with; marines get to choose from the combat knife, up through the standard-issue pistol, pulse rifle, shotgun, to the more satisfying flame-thrower, smart gun, railgun with scope , the new Spider Minebots mobile explosives and EMP grenades. Marines also get to play around with gadgets think No One Lives Forever like the Motion Tracker, a shoulder lamp, electronic picklock, portable hand-welder for accessing new areas as well as sealing Aliens in and phosphorus flares.
Information regarding the Aliens is sketchy at the moment, but as well as the claw-and-tail attack, you'll be able to utilise the fatal jaw attack, but you won't be able to spit acid. To compensate, news is coming through that the game is going to feature a full complement of Alien life forms, including the Facehuggers which will hatch from eggs , Chestbursters, Runners, Drones, Warriors, PredAliens and even a rumoured appearance from royalty.
The original AvP was critically acclaimed and sold well, but it never made it into the realms of the big three: Unreal , Quake and Half-Life. Monolith is hoping it can make the breakthrough this time, with 12 special multiplayer maps shipping in the box and level editing tools to enable you to create your own levels and mods. There's no doubting the fan base is there - if the game delivers then Monolith should be onto a winner.
It's heading for a release in October. Watch this space. It's getting closer. And we're getting scared. In fact, when the PR blokey turned up with the preview code for the sequel to the scariest shooter Shoemaker's ever played, we begged him not to install it on our hard drives. But would he listen? We then had to subject ourselves to actually playing the game and then had to compose ourselves sufficiently to pen these modest words.
As you can see for yourself the game is already looking stunning and the constant tweaks being made to the code are tightening play up and improving the visuals. With the pedigree of Monolith and its spanking new LithTech 2.
The Internet is currently encouraging rumours that the game could hit the shelves as early as October but we're expecting it to arrive on a sled around 25 shopping days before Christmas.
In the meantime, we suggest you settle back with our hands-free spread of exclusive screenshots from the game. Nice eh? Browse games Game Portals. Aliens Vs. Predator 2. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. You're quite vulnerable at this stage and can no longer crawl around walls and ceilings; again, you have to stealthily move around the complex until you find a place with fluffy animals to nourish on and grow into an Alien drone proper.
Only then do you get the ability to hack and slash your opponents to pieces, pounce at them or bite their heads off and feed on their bodies to restore your own energy.
While you might think playing as a lone Alien would require huge amounts of stealth, this isn't the case. Speed and cunning is more important - the latter is required to find alternate routes round the automated sentry guns that can cut you to pieces in seconds, while the former lets you get close to your opponents and take them out, especially with no long range weapons at your disposal.
A little disappointingly, enemies do tend to see you if even if you're hanging from the ceiling in a dark corner - in single player, at least. Multiplayer is a different story, since human players actually have to remember to look up. Unlike the previous game or the Aliens movie, Aliens vs Predator 2 doesn't solely take place in the corridors of a deserted colony or an Alien hive.
True, you do get to visit those locations, but you also get to wander around alien jungles as the Predator or through the corridors of the research complex and pods as all three species. The level design is pretty damn good and convincing. In fact, the game has a lot in common with the Aliens comics, which often centre around the dodgy activities of those attempting to exploit the Alien as a bio-weapon. Such attempts usually end in tears and much tearing of flesh and Aliens vs Predator 2 is no different.
All of this interspecies warfare looks superb, even on a modest Geforce2 MX; turn the detail levels lower, and the game will even run at a decent framerate on lower level PCs - we reached playable speeds on a PII But hey, when you're desperately backpedalling away from a horde of Aliens, you likely won't be admiring the texturing on the walls or your foes.
And believe me, you will be doing a fair bit of running in this game. Aliens vs Predator 2 has to be the scariest game I've played in ages - the programmers have gone out of their way to shock you at every opportunity. And when you're not being shocked, there's the almost unbearably enduring fear that something's about to come around the corner and take your head off.
The atmosphere in Aliens vs Predator 2 is so thick, you could cut it with a chainsaw. Granted, most of the occurrences in the game are scripted and the enemy AI really does very little, but it adds tremendously to the atmosphere to be standing around a corner or crawling through a vent and hear characters nearby crying, "Oh god, oh god" when they catch sight of you.
Or watch them fleeing when you release Facehugger specimens into the room - chaos has never been so enjoyable. There is one area in which Aliens vs Predator 2 could be improved. That area is teamwork, or more specifically, the lack of it. While it's appropriate for Predators who usually work alone , the other species are historically prone to fighting in numbers.
At least with the Alien campaign, for story reasons you start out as the only one around, and indeed, it's you who is responsible for setting the whole incident at the facility in motion.
But I'd at least expect the marines to back up their operatives. Instead, you only ever see your comrades at the start of the early missions, standing by a dropship while you wander off to take on the aliens single-handedly for no explainable reason.
I wouldn't expect them to survive all the way through the game, but they should at least come with you initially. Thankfully, Aliens vs Predator 2's multiplayer mode does allow for teamwork so provided you end up in a team with people who actually feel like co-operating, you can take on your foes together. Or you can blast the hell out of everyone else in the game since Aliens vs Predator 2 sports a wide variety of multiplayer modes playable over LAN or Internet.
Included are the standard deathmatch and team DM; Hunt, in which one player becomes the hunter, the other the hunted; Survivor, which is similar to Hunt but that those killed also become hunters; Overrun, in which attacking and defending teams compete to either invade or survive holed up in a complex; and finally, Evac, where the defenders have to reach an Evac Point and the attackers have to stop them getting there.
And as with AVP1 , all three species are available in multiplayer, each with their superbly balanced advantages and disadvantages. One minor niggle worth mentioning is the inability to choose the order of weapons to auto-switch to, which more modern FPS' allow. This means in a heated firefight you can end up running your mini-gun dry and then getting caught in your own rocket blast. After a disappointing lapse with Blood 2 , Monolith appears to have more than redeemed itself with the excellent No One Lives Forever and now the hugely playable Aliens vs.
Predator 2. It captures the atmosphere of the Aliens and Predator films perfectly, from the spot-on sound effects right through to the genuine feeling of actually being one of the starring species pretentious as that may sound. The game's only real flaw is the lack of any AI teamwork scenarios in the single-player campaign, but it remains markedly better than the first game, a title that was certainly no slouch.
AvP2's spookiness is so appealing and adds replay value in the same way that Half-Life was just too cool, you needed to do it all again. If you're a fan of either of the Aliens or Predator movies, or if you're simply looking for a great, scare-your-socks-off 3D shooter to keep you busy for ages, Aliens vs Predator 2 is an absolute must have.
Turn the lights down, get those headphones on, and if your heart rate doesn't increase, you might need to check that you had a pulse to begin with. Screenshots from MobyGames. SoyBaconXD 0 point. Ra66it Its because the game was never designed to be used with modern mice and their higher polling rates.
If you use a very old mouse the problem is solved. I've kept one by just for this game.
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